Projects Page

Some of my side projects I've been cooking up outside uni

Water Simulationright arrowleft arrow
Water Simulation

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A GPU-accelerated 2D Smoothed Particle Hydrodynamics (SPH) simulation using WGSL, and some GLSL (as I switched mid-project), and Rust. For the GPU part, compute shaders was used.
This websiteright arrowleft arrow
This website

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This website made in react, nextjs, and tailwindcss(, but mostly normal css).